Update to the Content Policy!
With all of the feedback we've gotten recently, we've made some major edits to our Content Upload Policy.
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New Featured Artist Leobo!
Which way will the story turn, and who will come out on top in What a Twist? Tune in to find out!
Check out Lyons of Kosma
"Lyons of Kosma" is the story Andrew, a young lion lost between universes on the beautiful and dangerous alien world of Kosma.<br/><br/>
Aided by his brilliant parents who are back on Earth, both of whom work as defense contractors, who discover a way of sending their son advanced defensive and offensive weaponry, "Lyons of Kosma" follows Andrew across it's surreal, fantasy landscape, in his quest to contact his parents and find a way home.
AnthroDynamics, GDPR, and You
GDPR is the General Data Protection Regulation. It is an EU law on data protection and privacy for all individuals within the European Union. It also addresses the export of that personal data outside of the EU. However, there are certain points that should be noted, and we'll discuss those. You have individual rights when it comes to your account and data, the two primary of these being the Right to be Informed and the Right to Erasure.
The Right to be Informed
Lawful Bases for Processing
We store a small amount of data in cookies. These are used to authorize user accounts when you re-visit the community. Other cookies are used to provide a service at the user's request, such as changing the Theme.
Why go through all of this?
GDPR is all about being a good steward of the stored data of our users. Note that there is no requirement under the GDPR to delete or remove any information sent to the server by our users. While we do offer you the option to delete your account to comply with the Right to Erasure, it will be at our discretion if we remove all user-submitted content from that account, with the remainder being anonymized. The analogy with this is that it's similar to email: once someone sends you an email, you aren't obligated to delete that email. The same is true of user posted content. Ultimately though, we want our users to feel comfortable in using our services, knowing that their data is ultimately theirs.
Twitch.tv embeds are finally enabled! Still working on Picarto (Sorry, their API is kinda terrible). Some blocks on the home page were updated with a "Show More" button. (Ok ok, namely the Dev Blog and the new Journals block....sue me.) Two more themes are in the works, but uh....they're not quite ready to roll out yet. So there. Have that. Small update is small, but an update nonetheless. If you all have any questions, suggestions, or comments, you're always free to post them in the Q&A Forum.
1. Facebook Login
With the recent news of the possibly illegal usage of User Data by Cambridge Analytica, we have some changes regarding Facebook integration with AnthroDynamics. We have permanently removed the ability to create an account using your Facebook credentials. Furthermore, we have also disabled logging in to accounts using Facebook as an authentication method. Users who have previously created an account with Facebook will continue to be able to use their AnthroDynamics account. All that requires is the account's display name and the password you set when first logging in. If you need help, you can use the Contact Us link at the bottom of every page, or the Reset Password functionality on the login screen. Please note that the sharing links for content will still work.
2. Google Maps
In an effort to remove all tracking software and integrations from AD, once 4.3 launches we will be swapping out Google Maps with MapBox. Because maps are used in Calendar events (for instance, when adding a venue), this is one of the central features that we feel needed changing. We will make this move as soon as it is feasible to do so.
I hope this clears up our stance, and shows our commitment to protecting our community and its users' data.
Clubs will be seeing some major feature changes when the 4.3 update goes live. On the top of this list is Paid Clubs. This means that a Club Owner can choose to monetize their club monthly. There are several options for this feature:
For open clubs, the user will be immediately prompted for payment. Once paid, they are automatically added to the club. For closed clubs, the user will need to request to join as normal. Once the club owner has accepted the application, the user will be able to pay the membership fee and join as normal. For private and read-only clubs (Read-only clubs are also a new feature!), users have to be invited to join the club by the club owner. Public clubs are public, and so these cannot be set as Paid clubs. Club owners can also chose to waive the membership fee, allowing certain users to join the club for free (by invite). If a member fails to pay their renewal fees, they are moved into an "expired" state. All club owners can see the status and renewal dates of their members, and use the filter tools located in the Members panel to see active or expired members.
Paying out these membership fees is done just as it is with our marketplace feature. You can request a payout through PayPal (so long as your account has over $40 in any given week). Payouts are processed (currently, at the time of this writing) on Fridays.
New Club Type: Read-Only. In addition to open, closed, private, and public, we have added a new club type with this update. In a read-only club, everyone can (without joining) view everything in the club. They may not participate unless they are invited by the club leader, however.
We have also enabled Club Leaders to fully moderate their clubs, including adding and removing content sections. We hope that these changes will make Clubs a more user-friendly and active feature in the community.
Gallery will also be seeing a major overhaul in terms of functionality. For one, the uploading interface has changed dramatically:
Gone is the somewhat confusing interface. The aim here is simplicity and functionality. Choose which category you want to post in, choose if you want to use an existing album or create a new one. Here on AnthroDynamics, we will likely remove the option to continue without using an album when Update 4.3 is live. Along with this change is a change to the upload interface itself. No more refreshing between images required!
As you can see, you can now edit the caption, the description (and if we had remembered to enable it on the test!) the tags, all from the same upload interface. Setting credit, copyright, and notifications on all your images should be much simpler now. Images will ALSO support drag-and-drop reorganizing on this page. You won't have to use "Page 1" "Page 2" and so forth. You can manually reposition all of your images. The description field is a paired down editor box, but as you can see you can swap to our WYSIWYG editor at any time.
Images should also process much faster than currently. The way these are saved and uploaded has been changed.
Albums are getting a major change as well. Album creators can now create "Shared" albums. When you create a new album, you can now specify (Under the new Privacy Menu) who can submit to the album. These options are: only me, anyone, only the users I specify, only the groups I specify.
Another great feature coming with Update 4.3 is a new Gallery layout!
As you can see, images when selected from anywhere will automatically load straight into lightbox. The new lightbox is greatly improved over the one currently in use. Not only will it have more noticeable karats to move from image to image, it is also touch and swipe responsive (for our mobile users).
Only a few minor changes in the marketplace. The only one on the front-end will be that the content-starter can now leave one reply to reviews.
Twitch.tv embed support is coming! You will be able to drop a twitch.tv link into the editor, and our WYSIWYG editor will automatically embed it. Search will be receiving an interface overhaul along with the functionality changes mentioned in a previous developer blog. We will be swapping to the new Invisible reCaptcha, so that users won't need to go through the full reCaptcha process unless the system flags for some reason. And we will be switching to Mapbox for maps (off of Google Maps) for use with Calendar.
Currently, Update 4.3 is in alpha stages, but we hope these insights are helpful to you all!
Recent Marketplace Items
By BigPuppyStuart in Gai'talar setting 0Will be continually updated.
Gai'talar has various styles of clothing and more modern clothing is often seen alongside traditional garments. Each profession and each race has its own garments even if they don't have a strict uniform.
Universal clothing: Some garments cross cultural boundaries
Monk robes: These simple robes are worn by the lower level clergy and are nearly uniform in appearance and only diverge when the priest rises in rank. At higher ranks regional variations become present. A Northern Hesken of high rank will have a garment much the same as the low level priests but will have more color and embroidery where as a Valparet of high status in the church will have more expensive materials and a miter style hat or helmet. Despite styles being different at high rank the initiates and main body of the clergy wear nearly identical garments of brown or black fabric. The only real difference is some races such as the Skitritch and the hesken wear knives with their holy vestments. Since knives are so ubiquitous in both cultures this is not seen as unusual.
Wizard robes: While in no way uniform in appearance and style, wizard robes are widely recognized through out the world. These can range from simple to intricate and flashy but are recognized and given respect. Paradoxically some wizards won't wear their robes in public because they want to be treated like everyone else and don't want to be denied alcohol in some cities as some regions will limit or deny wizards alcohol because reality bending magic and a booze fogged mind seem like a dangerous combo.
Wizard robes are also practical as travel garments because they can keep you warm in the cool night air and bandits will turn and run if they leap out and see a garment that mean the person they are attacking can melt their faces off. This means that some people have taken to wearing them even if they aren't wizards but the mage's guild strongly disapproves of this and so some people refuse to do it.
Wizard robes can also be worn over other garments, disguising what you are wearing underneath can be adventitious in combat as the enemy doesn't know what armor the wearer has underneath. This is useful for lightning focused wizards as they will send electrical current through metal armor, causing any attack to get shocked.
Kilt/ Various kilt like garments: Kilt like garments were present before humans came to the world. The real difference between Kilts and the kilt like garments is that kilts are in Plaidd and the gai'talar equivalents are in different patterns or plain cloth. These garments have shown up in several cultures so no one species claims ownership. Lutrondae and Lontracant have a version that is made of netting as they use it to carry fishing nets arcross land or on their travels.
Hesken Clothing: The Hesken sense of fashion is somewhat defined by the local climate. The further toward the equator the lighter and thinner the clothing becomes. Some hesken sailors and laborers at or close to the equator completely skip shirts so as to deal with the heat better. This has given the further south hesken a reputation among the more formal races as being slovenly or lazy even though they work just as effectively as Hesken anywhere else.
The Standard clothing of Hesken Laborers is a short sleeved tunic or shirt with an open neck that can be drawn closed with a string. These shirts are worn tucked into the pants so the hems do not get caught in machinery or on nails. The Shirts can have collars but most often don't. They always wear a belt to hold the shirt cloth under their waistband and to secure the knives that almost all hesken carry. These knives are usually worn above the tail, out of the way of any work they need to be doing. The pants have pockets at the sides and back avoiding the need for belt pouches but if the profession demands it pouches would not be out of place. Male and female hesken Laborers wear the same clothing and women to not have a different cut or style to males so it is a one garment fits all approach adopted for both cost saving and the fact that gender neutral clothing is something hesken have been doing for centuries. Women may wear dresses from time to time but it is either when they are not working or it is demanded of them by their employer. Employers of other races sometimes demand Hesken women wear dresses to fit with the employer's sensibilities, but this is usually for non physical labor such as secretaries or receptionists. Even when wearing a skirt or dress Hesken women carry the heavy bladed work knives. The fact that they are often armed and the physically strongest known species means that sexual harrasment is rather low against Hesken women no matter what they wear.
Traditional Hesken clothing worn in colder climates is a long medium weight tunic that is belted around the hips. They can be both long and short sleeved and are usually dyed a solid color with spots like the hem of the sleeves and the neck carrying embroidery usually with patterns that identify what region the person is from. Plain versions that don't convey such information are also worn to avoid territorial rivalries or for the sake of simple privacy. Also people not from the northern reagions wear the plain ones since they are not from anywhere that has a pattern associated with it. Most races don't think this simple tunics are enough protection from the cold so if they wear them they also wear jackets over them, while hesken don't since they do well in the cold. These tunics hang over the tail but some individual cut them so that there tails can poke out from slit or hole and be visible.
The Pants worn with these garments have no pockets and are usually tied to at one side secure them. The tunic hangs over the pants and covers the sides so pockets are not practical. To make up for the lack of pockets belt pouches are worn on the belt that secures the tunic at the hips. The usual is they are tied at the left side opposite where they usually wear their knives or swords so when they are undoing their pants it does not look like they are reaching for a weapon. The belts are also usally buckled at the sides as hesken usually build up belly fat in the warmer seasons to get them through winter so they don't want a buckle digging into the bottom of their stomachs. There is even a saying associated with this " Buckles in the middle" is a euphemism for someone who is thinner than they should be or has lost a lot of weight.
In the cold seasons of the north is one of the few places hesken wear shoes and these are usually heavy boots with metal over their toes and covering the Achilles tendon. These boots are durable and can double as armor in times of battle and as weapons. Despite their ample proportions Hesken are know for kicking in combat and their martial arts have some impressive kicks associated with them these boots with metal and sometimes spikes, cleats or studs can become fearsome weapons.
These garments are considered gender neutral so anyone who is traveling or being active will wear these garments. They started as men's clothing but quickly became standard for anyone. Dresses and skirts are still considered women's clothing but with he the deep seated ideal of equality of the sexes men wearing women's clothing is considered odd but completely allowed in Hesken society.
Ulvaltar, the Hesken's cousin species wear similar garments with the addition of animal pelt jackets and more leather used in the construction of them. Ulvaltar also prefer drabber colors where as hesken like to stand out unless they are hunting. Bright colors mean they are less likely to be shot at by hunters and are making it obvious they aren't hiding. Ulvaltar prefer to not stand out and want to be able to hide easily at any moment so their tunics are often brown or other forest colors. Hesken hunting clothing is much the same.
By BigPuppyStuart in Gai'talar setting 0The world famous linguist Jeanauques kaywaagh was surrounded by admiring colleagues as they swaggered off their ship into the bustling capital. They were on their way to give a lecture at the most prestigious university in the Valperet kingdom. Speaking there was a once in a lifetime opportunity and a privilege that only the most well connected and meritorious academics got the chance to speak at. It was not enough to be wealthy and well connected, it was not enough to be the best in your field, you had to be both to get such honors as speaking at the Royal capitol Academy and he was on his way to it do it. He and his entourage were strolling up the docks toward their waiting ride to the Academy.
It did not fill him with the pleasure it should have. He was about to give the most soul crushing speech anyone in his field could give. It was essential a speech presenting the argument that there was nothing else to be discovered. Every language had been catalogued and codified, cross referenced and put down on paper. Everything from the most elegant Valperet dialects to the cumbersome complexities of the oldest forms of Djarlendt to even the obscure human languages only spoken in the desserts of the Fanock regions. There was nothing new left out there to discover and all he and his esteemed colleagues could look forward to would be trying to decipher the remnants of the Thethen language which linguists have been working on for a thousand years now. It was a disheartening prospect for someone as young as he. He had just turned 50 and while that was a respectable age it meant he had to figure out what to do for the 170 years he had remaining.
He hid his feelings well, he cheerfully bantered with his colleagues and they discussed the fine dinner that would be waiting for them when they got to the Academy and the luxurious accommodations they would stay in before they got to their lectures to the best, brightest and most well connected the next morning. They even made haughty jokes about the riffraff that dock sides, even this one, exclusively for the wealthiest vessels with the most high class passengers was crewed by roustabouts and laborers. Valperet were fond of pointing out class divides and this was a perfect opportunity to exercise that pastime. They even laughed to each other when they caught the workers rolling their eyes as they picked up on what the group was saying. You had to be fluent in Valperet to work here so they all knew everyone understood them as they reminded themselves of their higher status.
Jeanauques was so wrapped up in his thoughts and presenting a veneer of haughty cheer he almost missed it, but the moment he turned his attention to what he was hearing and stopped dead as if he had just slamed into a wall. He was utterly astonished at what he was hearing and what he was hearing was singing in a language he couldn't identify and who's roots and phonology were unlike any he had heard. It was issuing from the mouth of a large Hesken male whole was singing as he carried boxes. Jeanauques stopped to listen.
" Oy, na hori karchata, a v dolyni divchata,
Sichy-rubay derevo, kudy hlyanesh, zeleno, karchata.
Des' uzyavsya Ivanko, des' uzyavsya Ivanko,
Sichy-rubay derevo, kudy hlyanesh, zeleno, Ivanko.
Vsich divchat vin rozihnav, lysh Mariyku sobi vzyav,
Sichy-rubay derevo, kudy hlyanesh, zeleno, sobi vzyav.
Poviv yiyi u sadok, narvav yiyi yahidok,
Sichy-rubay derevo, kudy hlyanesh, zeleno, yahidok.
Yiz, Mariyko, yahidky, zabuvaysya za divky,
Sichy-rubay derevo, kudy hlyanesh, zeleno, za divky. "
The singer stopped and looked over alerted by the sudden silence and a group of 10 Valperet staring at him one with a gaping mouth and wide eyed shocked face. He stared at them for a moment then when they didn't ask him anything he picked up a box and begin walking off. He had gotten a few feet away when Jeanauques came to his senses and gave chase.
" WAIT COME HERE LAD" he shouted in Valperet. He was about to repeat the plea in Djarlendt when the worker responded.
" No, I'm busy" he said without looking around and turned sharply to carry his box up a ramp and onto the deck of a ship. Jeanauques annoyed but still ingrigued waited for him at the bottom of the ramp impatiently tapping his cane. He was considering storming up the ramp to find him when he spotted the lad coming back down.
" Move, i have work to do." The hesken ordered. Jeanauques bristled at the impertinence but Politely plyed him with questions.
" My good lad, i am rather interested in that song you were singing, please repeat it slowly so i may record it." Jeanauques requested more politely then a person of his class was required to a laborer. He prepared a small book and a pencil to mark down the phonetic symbols linguists used to record language.
The Hesken lad who was at least 6 feet tall and had the common heavy build of his race looked annoyed and Jeanauques thought he was about to be shoved out of the way. Instead the Hesken snatched the book out of Jeanauques hands and begin writting in it himself. The Valperet all begin to mutter and looked about to make a scene when the laborer handed the book back and made his way around the crowd and went back to work. Jeanauques started walking as he inspected what the lad had written. The page was covered with small, neatly efficient writing in the universal phonetic alphabet outlining the sounds used in the song and how they were separated into words. At the bottom of the entry was a list of the song and its place of origin. He stared at this part intently.
" Ii say the nerve of that Roustabout, we should have him flogged" on of his companions put in indignantly with the special petulance the privileged have for when they are treated like everyone else. Jeanauques waved this away without even looking at the speaker. he was too busy skimming the text again and again.
They loaded into the luxurious carriages and he stayed absorbed in the few neat lines of text. Mid way through the trip he looked up from the little book and asked aloud.
" What do any of you know about Earth, Specifically a place called Ukraine. " He stumble over this last word, it was written both in the universal phonetic alphabet and in a set of characters he had never seen before.
There was some general muttering but nothing new was said. none of his companions had ever heard of Ukraine and there was some muttering about earth being a filthy place since humans came from there.
" Lads i won't be at dinner tonght, i have some reading to do, i will be in the library." He announced
He no longer cared about pretentious speeches or grand dinners. He had just been introduced to a wider world of possibilities.
he was going to have to alter his speech.
End of part one.
His compatriots were used to his fevered research habits so he was left alone and brought any books he sought from the were supplied by the Academy.
His efforts did not pay off as well as he had hoped but they definitely supported his new conclusion. He found reams of references to books compiled by the mage's guild of things that humans had said shortly after their arriival on this world, and even before the peoples of gai'talar learned the trade language from the humans, a language that at the time was called English. The most intriguing thing was that when the humans first tried communicating they had used phrases that were purportedly inquiries as to weather the people of Gai'talar could speak certain languages. In Valperet lands it seems multiple groups of humans had used the same phrase over and over.
" Est-ce que tu parles français"
The phrase sounded very much like someone trying to speak Valperet but using strange words. Sadly instead of trying to understand the human visitors the Valperet army of the time had chased the new comers northward and had pursued them until they left valperet territory. The independent sionact villages had taken them in but never wrote down their utterances so Valperet sources were fairly lacking. He was not the only one who seemed to be irked by this. He did find a diatribe from a scholar at the time that a perfect opportunity to study a new people was wasted. There was a further entry that again lamented this because it seemed the Hesken of the Djarlendt kingdom of Hrectfuldahm had compiled a massive amount of information about humans and their languages. At the time the Hesken were not on good terms with the Valperet Royalty and so that information had not been available for 150 years and by then no one really wanted it. Luckily that was more than 500 years ago. Unluckily there was no way for him to get a copy of those texts at the moment. He did however have enough information to revise his speech. He feverishly wrote it down and worked it into his speech then retired to the Lavish bed supplied by him. He fell asleep thinking of the renewed passion he hoped to see in the faces of his listeners in the morning.
His dreams were in vain though, he gave his speech to a packed crowd of intellectuals and wealthy patrons of the Academy. They seemed to take in the first part of his speech with a smug assurance that the languages of gai'talar were all mapped out and known down to the last detail by Valperet society. When he droped what he thought would be a world shattering revelation that there could be more Non-native languages to study he was met with a mixture of disinterest, confusion and outright politely masked disdain. They even seemed disinterested when he read off the strange song that had hinted at new avenues to him the previous day. His position as one of the world's foremost linguists kept anyone from outright jeering but the majority seemed to tune him out. Still he finished strong and didn't let the crowd know they had wounded his pride by dismissing him.
He Took questions and many of the were intelligent as expected from this crowd but did not touch on his new interest. Then one question utterly baffled him. A young very well dressed student from what looked to be a fine family asked him:
" Sir, have you visited the Grand Merchant's Plaza at midnight of the midweek day?"
Jeanauques looked baffled for a few long moments before responding.
" No lad, i have not, what reason do you ask."
" I think you will find it enlightening" Was all the youth responded with.
The evening finished up and he went to dinner with his cohorts. It was somewhat subdued, they had also picked up on the crowd's disinterest. Jeanauques kept a good face on and just lamented that no one was excited about new possibilities. The whole time he was wondering about that last question though. He now knew that the youth had been trying tell him to go there and just disguised it as a question. He would be at the Acadamey for another 3 days before he went up north to speak at another University. A hesken university. One that would likely have some of the books he couldn't find here stocked. But that was weeks off considering travel time. He ate in calm silence and decided that he would visit the grand Merchant plaza tomorrow night. He resolved to go alone so he did not inform anyone of his intent. To allay any suspicions he did say he looked forward to getting access to a wide range of reading and would spend tomorrow night in the library. He went to bed found the idea of covertly stealing off to the city chasing a clue to light knows what rather exciting. If he got nowhere with this new line of inquiry it would be worth it to just have something exciting to do.
After spending an uneventful day meeting casually with the faculty and asking after books. He made it clear he would study all night in the library and wanted as many volumes as possible concerning linguistics mad ready for him. He had resolved to then send an apology to the Librarian claiming illness. The subterfuge was intriguing and he felt like a naughty child filching sweets from the kitchen instead of an aging linguist. He bidded his time till night fell and he walked into the library stayed long enough for the librarian to wander off then he snuck out the maintenance room window. He had spent the day talking to students and professors and had picked up a sure fire way to sneak off campus. in 15 minutes he was on a tram to the merchant quarter. He noticed some Students from the Academy also on the tram but never made eye contact. When he arrived he walked in a different direction than they did and then circled back and made for the Plaza when he was sure no one was observing him.
As he neared the plaza he saw it was packed. There were people everywhere and they all seemed to be waiting. The majority of them were humans but he spotted Valperet, Hesken and Lutrondae all rubbing elbows. He also saw the group of Students who he had been trying to avoid on the tram. They all saw him and looked away uncomfortable at him noticing them.
" I believe you will have a better view if you all follow me." The students and Jeanauques all turned to see the Student who had asked the question that had brought him here. He was accompanied by a female Skitritch maybe in her late teens who looked to be a sailor of some sort. She was dressed like one anyway. They all followed in silence as they were led into a building and up a flight of stairs. They paused at a landing and the Skitritch girl opened the window and climbed easily up the side of the building. soon a rope ladder lowered and the Student that had lead them here climbed up. The other students looked around and then one by one climbed after him. Jeanauques went last, taking his time as he wasn't as spry as he was in youth and found himself on a little flat part of the roof between large windows in the side of the building. The spot overlooked the Plaza and the crowd. There seemed to be a group of musicians in the middle of the plaza on this side of the grand fountain.
The Musicians were of many Species. One of them he recognized as being the young Hesken Dock worker who had been singing that strange song. The woman at the drums a dark skinned human with ribbons in her hair beat out 3 loud bangs and the muttering crowd fell silent. Then the music started. Jeanauques was wondering what a public concert would concern a linguist until tthe vocals came in.
" As më jep nj'er ujë moj balluk' e prërë As më jep nj'er ujë moj balluk' e prërë
Me se të të japë trendafil me ere? Me se të të japë trendafil me ere?
Jarnana, jarnane, jarnana moj të keqëne, Jarnana, jarnane, jarnana moj të keqëne
O me dorënde tënde moj balluk' e prërë O me dorënde tënde moj balluk' e prërë
Dora m'u ndodh zënë trendafil me ere? Dora m'u ndodh zënë trendafil me ere?
Me se t'u ndodh zënë moj balluk' e prërë? Me se t'u ndodh zënë moj balluk' e prërë?
Me unazëne tënde, trendafil me ere Me unazëne tënde, trendafil me ere
O me dorënde tënde moj balluk' e prërë O me dorënde tënde moj balluk' e prërë
Dora m'u ndodh zënë trendafil me ere? Dora m'u ndodh zënë trendafil me ere?
Me se t'u ndodh zënë moj balluk' e prërë? Me se t'u ndodh zënë moj balluk' e prërë?
Me unazëne tënde, trendafil me ere Me unazëne tënde, trendafil me ere "
Jeanauques being an expert linguist and speaking every known language immediatly realized that this was something new. It was different from the song he heard at the docks and he could tell from the phonetic pallet that it was a seperate language. He whiped out his notebook and began copying as much as he could into the universal phonetic Alphabet. He could see the student that had got him here tonight grinning at his furious writing. He was only half finished when the song changed.
" Krummi svaf í kletta gjá, -
kaldri vetrar nóttu á,
verður margt að meini;
verður margt að meini;
fyrr en dagur fagur rann
freðið nefið dregur hann
undan stórum steini.
undan stórum steini.
Allt er frosið úti gor,
ekkert fæst við ströndu mor,
svengd er metti mína;
svengd er metti mína;
ef að húsum heim ég fer,
heimafrakkur bannar mér seppi´
úr sorpi´ að tína. seppi´ úr sorpi´ að tína.
Öll er þakin ísi jörð,
ekki séð á holta börð fleygir fuglar geta;
fleygir fuglar geta; en þó leiti út um mó,
auða hvergi lítur tó; hvað á hrafn að éta?
hvað á hrafn að éta?
Sálaður á síðu lá sauður feitur garði hjá,
fyrrum frár á velli. fyrrum frár á velli.
'Krúnk, krúnk! nafnar, komið hér!
krúnk, krúnk! því oss búin er krás á köldu svelli.
krás á köldu svelli.'"
He began furiously writing that as well thinking it sounded somewhat like Djarlendt but with unfamiliar words. He couldn't keep up so he soon put his notebook Away and just listened. The players went through various songs many of which were in different languages and had different cadences. He was no musicologist but Jeanaques was sure they were from different cultures. The singer, the big hesken dockworker Amazed Jeanaques by singing away in several different languages all of which were new to him. When the performers took a break Jeanauges turned to the grining student and just said.
" What makes you think i can?" the student replied. Jeanaques started to get annoyed.
" I just knew of this concert and the unknown languages that the singer uses and thought you would be interested given the subject of your speech. That is all." The student says. Jeanaques was sure there was more to it but the music had started again so he thought that questions could wait.
The other Students from the Academy seemed as wrapped up in the performance as was physically possible. They were already making plans to sneak out and come to another one of these.
To be continued.
By Cy-Fox in Protocol Cy-Fox v1.0 0Prologue
cyborg (noun) - a hypothetical person whose physical abilities are extended beyond normal limitations by mechanical elements built into the body
OED Online. Oxford University Press, June 2017
Patterns repeat, this is a fact, perhaps the prime fact within the universe. Twenty-three years ago, Field Marshal Amadeus Prower had been pacing down a hospital corridor. Back then it was at the Central Command Medical Center in Mobotropolis. He remembered the day very well, a cold October that made his face and especially his empty eye socket ache. In contrast here, it was still October but hot for the brief time he moved from his staff car to the reception area of Zenith Defense.
Zenith Defense occupied a former United States biodefense facility in the Nevada desert and ostensibly housed what remained of the 1970s period equipment that was left over when the lab, Wildfire, had shut its doors due to belt tightening and reprioritization in the Reagan years. Its functions had largely been taken over by both the Centers for Disease Control in Atlanta but also through several military biodefense organizations, chiefly the United States Army Medical Research Institute of Infectious Diseases in Fort Detrick. Briefly Wildfire was reactivated in the early 2000s after bioterrorism fears stemming from anthrax being sent through the mail but when the crisis passed, the giant that Dr. Jeremy Stone had created was put back to sleep again.
It would be well over eighty years before the facility had gotten a buyer. A Keplerian fox, Dr. Moddex Everest had made the purchase through his corporation. Amadeus had little reason to be suspicious of the other fox, though perhaps if he gave the whole idea more scrutiny, he might have had some small questions to concern himself with. Overseeing the Keplerian Republic’s military since its foundation in 2085 after he personally overthrew King Frederick Acorn, he could have scrutinized a native Keplerian defense contractor popping up out of the woodwork five years later and starting full-scale production a mere two years later. A native Keplerian, a young one who was born likely in the last few decades of King Frederick’s reign having both the acumen and the credentials to amass all of this.
But he didn’t scrutinize Everest, especially now. For here within the medical section, two levels beneath the ground were where their sole patient was resting. Or at least that was what his physician insisted he would be doing. Prower had met her once before, though she was much younger the last time. There was intensity to her glare when he had first made his way onto the floor. At first, Amadeus was confused about the hostility that she had shown. But then he caught a glimpse of the identification badge clipped to her labjacket; Dr. Maria J. Robotnik, M.D. Maria, Gerry Robotnik’s granddaughter.
“I am Field Marshal Amadeus Prower-“ he had started saying. The blonde-haired woman raised her eyes up to meet his and he suddenly felt the October cold and ache from long ago return.
“I know very well who you are, Fältmarskalk,” Robotnik grimaced in her Swede accented English, keeping her eyes dead center on him. She lowered the tablet she was holding down and then slipped it into the left pocket of her coat.
“I’m here to see my son, Doctor.” Prower’s ears rose as he brought the tone of his voice to the matter-of-fact style he reserved for the press.
“Lieutenant Prower is shut down,” Robotnik placed her hands on her hips and straightened her back. “He has a very important set of surgeries coming up. The lieutenant's mind has already had a rough night as it was since arriving planetside. I don’t want to tax him any more than what he’s taken already. Fältmarskalk or father be damned, if there is even the latter.”
A low rumbling growl rose from the fox’s throat as he took a step closer. He was tempted to raise his voice if it wasn’t for both Vice Admiral Seetan and Admiral Bolton moving up to each side of him. Seetan, a black furred wolf-like Keplerian regarded her with his heterochromatic red and green eyes.
“Please Maria; I of all people know what Miles has been through up there. But if he is in fact facing more surgery, especially the kind you and Everest described to me earlier, he should see his father.” The wolf explained.
“He can’t even say it without a mouthpiece.” Maria countered.
“Now that’s hardly fair Doctor, you haven’t even given him a moment-“ Bolton, a grey cat-like Keplerian started to protest but Amadeus raised his right hand up and waved it with a soft growl of surrender.
“I can defend my character without assistance, Admiral. Thank you.” Amadeus sighed quietly and lowered his eye to the floor. “I can assure you, Maria. I want to see my son, I need to. Especially in the wake of what has happened now. Dr. Everest said there is about a seventy-plus percent chance of success, but I have already lost one half of my family before. I don’t want to risk the other half, especially not without seeing him first.”
The trauma surgeon continued to smolder at him with her gaze but then started to nod. “Fine, but only you and you will take precautions before going into the intensive care bay.”
“That’s fine.” Amadeus raised his head up. “Thank you, Maria.”
Precautions had consisted of washing hands, securing his boots with nonconductive sterile covers, putting on a blue disposable gown, gloves, a face mask and shield. Whether it was all necessary, he wasn’t certain, but Maria had only gloved and gowned. She of course had the covers on her shoes already, likely from being the more sterile of the two. The elderly fox made his way along with her through a set of sliding double doors and slowly approached the single bed with a light on overhead.
Several monitor rigs sat on stands all around Miles Prower’s body. Some were standard medical equipment but there was also computer equipment and even a red tool cart one would expect in a machine shop. The gold and white furred fox’s eyes were closed and had protective patches over them. Two things stood out, the fox’s arms were completely robotic and there was a flat trace running on the ECG monitor. Wasn’t that typical for someone clinically dead?
“Why has his heart stopped? When did that happen?” Amadeus asked.
Maria looked up at the monitor and shook her head. “It hasn’t stopped. He has no heart, and what you see on the exterior is cloned. He is robotic in almost all respects, even in mind. Until we perform this transfer of course.”
“How did this happen?” The fox asked.
“I would expect you to have more answers on what brought about the attack more than I. But as far as Miles’ injuries to put it short, he tried to protect me from one of those robots.” Maria explained.
Amadeus lowered himself onto a nearby stool and sighed quietly. He looked at Miles and then lowered his eyes.
“In a way, this is my fault.” He lamented. “Pressuring him into national service like that. Putting him on this path, into harm’s way to get injured like this. If his mother was still alive, she wouldn’t speak to me, I’m sure.”
“Grandfather had to talk you into letting him stay with us.” Maria said, crossing her arms.
“Actually no, it didn’t take very much for me to agree.” Amadeus countered, looking up at her. “If you would like, I can tell you everything unless that keeps you from doing what’s needed.”
“My place is at his side.” Maria replied, moving around the bed to take another stool, sitting down beside him. “Besides, I’ve had questions for some time.”
“Very well then,” Amadeus looked at the human. “But I will start a few years back, before he was born, so that you get the full story.”
By BigPuppyStuart in Gai'talar setting 0I am breaking down and expanding the Codex by topic This is Races/species. Pictures and revisions to come.
Thethen: The name given to Mysterious first civilization. It is known that this is not what they called themselves. The word derives from " Thet theo thehn" translated as " The ones that came before" Nothing is known of what they looked like. Most that is know about them is from left writings that conspicuously never describe them. No Art depicting them has ever been found. Every species has a theory that they are descendants of this race. Lifespan: Unknown.
Rapa-Putamlian: An as yet undiscovered ancient race of very technology advanced culture. They were contemporary with the Thethen but are completely unheard of by the Time of the other races. Their only impact is tales ancient tales of Flying cities though by modern times on Gai'talar these are considered either legend or belonging to the THethen. Some of their artifacts still exist but are considered of unknown origin or thought to be Thethen. A statute of one of the species has been obtained and taken to the Mages guild but no one knows what it is supposed to be ( Featured in story Old Memories New Chances). Rapa-Putamlians look like red Pandas to humans who remember the animals of earth.
Skitrtich: Rat like species that stand approximately 4.5-5 feet tall. They are agile, fast and suited to climbing. Have taken well to sea trade so they are most common in maritime settings. This name is what they call themselves in their own language. Other Races have different names for them and range in tone, from the Hesken calling them " Sketlans" an affectionate term meaning " little ones" to the Valparet calling them " Vermampt" or " Vermin ." Unlike other races they don't have a designated homeland but did at one time. Lifespan: 110 years
Human: Extra dimensional species that arrived mysteriously on Gai'talar. In most societies they are seen as outsiders and distrusted. A human language has become the trade language since human appeared all over the world suddenly so many populations learned this language and it became a useful way to communicate between the species, lacking sounds that were particular to a species or unpronounceable by any Race. ( You know what humans are like ) Life span: 100 years. Humans have higher instances of Lactose intolerance than other species. Humans brought with them knowledge of enzymes, intestinal bacteria and other advanced knowledge. This knowledge was recorded and passed around by the mages guild so the world at large think these are mage derived facts and disbelieve they were learned from humans. Ex: When humans came to Gai'talar viruses and bacteria where known as being pathogens that cause disease, but through information relayed by humans and experimentation it was confirmed that some bacteria are beneficial. After this information was passed down it was lumped into just being something wizards found out and the human origin is ignored or forgotten. Even many humans have no idea they brought vast knowledge to the world. Much of human culture has been preserved and is available through libraries.
( Place holder ) Varulv /werewolves : Appear to be human but can transform into wolflike creatures. Manifested 1 generation after humans arrived on gai'talar. Origins are unknown but there are many theories concerning them. Each culture has a different name for them but the English or Swedish words is universally understood. The Swedish word was adopted so readily because of the wolf like Ulvalter already having Ulv in their name so many cultures already had half an idea of what it meant. The Ulvalter don't like this this as they take great steps to stay away from werewolves and don't like that world might be comparing the two. The ulvater instead call them Djarlman a portmanteau of Djarlendt ( hesken ) and human. Werewolves can tell each other by smell but other races can't even those that are known for their keen senses of smell. When in human form a werewolf will smell human to every other race. Their scent only becomes distinct when they are in beast form. This beast form is distinct enough for werewolves to no be mistaken for Ulvalter or Hesken. Some werewolves have a fully wolf form that looks like a gigantic wolf and these are sometimes if rarely mistaken for being normal wolves. Even species with weaker senses of smell can detect the difference from beast form werewolves and normal wolves. Many theories about the origin and purpose of werewolves exist but none have confirmation. It is know that the bite or scratch of a werewolf will not transform another despite what human legend says. All werewolves are born.
Ulvalter: Wolf like species related to the Hesken. Far more reclusive then the Hesken. They are also far more tempremental and aggressive but are slightly smaller and not as strong or have the same endurence as the Hesken. Lifespan: 250 years Ulvalter and Hesken are chemically inter-fertile so they can produce fertile offspring with eachother so they are technically one species but have enough physical and behavioral differences that they are considered distinct.
Hesken: The Common name dog like people that thrive in cold climates. They tend toward being large and stocky of build though all body shapes are present i the population. They are larger than many other of the races standing 6 to 6.5 feet tall. They are known for their friendliness and endurance. Their Friendliness has made them seem like pushovers in the past but they are considered the world's best fighters with a balance of speed, strength, cunning and their outstanding endurance has made them the strongest military force in the world but their disposition has been according to many the only thing that has stopped them from conquering the world. There were incidents in the past in which other races tried to take advantage of them through slavery and this ended very poorly for the slavers. Their skill at farming coupled with adaptation to cold climate means they tend to get fat but this is well accepted in their culture but this is sometimes viewed negatively by other societies. They make outstanding farmers and laborers but are also well represented in academic circles due to their dismissal of notions regarding class or species based caste stratification. This has also made them one of the more accepting societies. Certain maladies documented in other species never appear in hesken. Cholesterol build up in arteries and diabetes have never been observed in Hesken and they have a low incidence of heart disease. As the causes of these illnesses are increasingly understood the lack of them in a race know for being on the fat side remains mysterious and is not understood even among Hesken medical professionals. They are closely related to the Ulvalter. Lifespan: 250 years
Lutrondae: The name of them sea otter like race that are most at home in coastal waters and kelp beds. They are the race most home at sea. The sea trade has put them in competition with the Skitritch and has led to a general sense of hostility between the two races. This isn't totally universal as some populations of the two learned to coexist. Their body proportians are somewhat different than the other races on gai'talar. Their legs are shorter and bodies slightly longer giving them a slight awkwardness on land but and advantage while swimming. Because of this they tend to live close to water and even wealthy individuals preffer living close to the ocean or among the docks. Have even been seen to build homes underwater using air pockets in living spaces. This makes having other species as visitors hard so it is less common outsiide mostly Lutrondae controlled territories Lifespan 190 years
Lontracant: River otter like cousin species to the Lutrondae. They Don't have the same cultural disdain for Skitritch that their sea dwelling relatives have. This lack of hostility is reciprocated by the skitritch. The Lontracant often act as intermediaries when dealing with Skitritch. Their body proportians are somewhat different than the other races on gai'talar. Their legs are shorter and bodies slightly longer giving them a slight awkwardness on land but and advantage while swimming. Tend to live close to water such as lakes or rivers or on boats. Boat decks are considered akin to the front lawn so a lontracant climbing up the side of your ship on comming on deck is considered socially acceptable to them while other races find it a tad invasive but rarely react violently because this behavior is well known and Lontracant tend to not be hostile so are often regarded with annoyance instead of suspicion when they do this. Lifespan 190 years
Valperet/ sionact: Fox like species that is known for wit and cunning. They are often considered the intellectuals of the world. They are at home in the realms of politics and academics. The Hesken are also an academically minded society so this has bred a sense of civil competition between the races, though some individuals ignore this attitude and work together in the pursuit of knowledge. Species has 2 language groups and thus have 2 common names for their species lifespan 230-250 years. The 2 cultures have different racial stereotypes about them and are still thought by some to be different species despite what the evidence shows. Sionact were freed from forced servitude to the Valperet 900 years ago by the hesken. this resulted in a persiting attitude that Sionact and hesken get along more easily than Hesken and Valperet. Some Valperet actively hold a grudge against the hesken while others openly criticize this grudge claiming it is pointless.
Alo: another foxlike species. This species is at home in the frozen polar regions and thus have had much contact with the Hesken. The societies are on friendly terms and often cooperate. Even though they maintain different languages the two cultures have considerable overlap in stories, legends and culture. Since they share territory Alo and hesken can usually undertand each other's language but usually do not attempt to speak the language of the other even though they are capable of doing so. An old unspoken code of respect states that each is to use their own language when speaking to each other so neither is forced to change behavior to accommodate the other. This doesn't always work out and if neither is capable of communicating they bother switch to English or one will speak the others language. Children of both species find attempts of the other to speak their language comical and may be the origin of the unspoken code to just use their own language but learn to understand the other. Lifespan 230-250 years
Drakkar: A legendary race. Their existence is unconfirmed and often contested. Life span unknown.
Fanock: Large eared desert dwelling fox race. lifespan 200 years. Odd occurrence regarding their life spans is they will Die the moment they reach the age of 200.5 years regardless of how healthy they are. Why this occurs is unknown but it is general accepted. The day they reach 200 they start setting their affairs in order, paying off all debts and trying to make amends with anyone they have wronged even if the day before reconciliation seemed impossible. Their attitudes can change completely and they will try to rectify any wrongs they committed even if they did not think it was wrong up until then. This 6 month period is called " the Clarity "
Baagh-raj: The tiger like people that live on the far side of the Fancok territories. Had less exposure to the rest of the world then the other races but that is not for a lack of curiosity. Until recently open hostilities between Baagh-raj and one of the 3 Fanock kingdoms kept them within their territory. Now that those hostilities have lessened the Baagh-raj want to start exploring the world and have the rest of the world visit them. They like other societies had an influx of humans 500 years ago but got comfortable with them much more quickly then the surrounding species. Strangely the language that those particular humans spoke normally wasn't much different then what the Baagh-raj spoke so they quickly reached mutual understanding. It also means the Baagh-raj never learned english as the trade language as other races had. Since the only other language they encountered was Fanock ( which Baagh-raj have trouble speaking ) they will have to learn other languages from visitors while visitors try to learn from them.
By BigPuppyStuart in Gai'talar setting 0Each race has a Culture or cultures associated with them and such things can for now be seen in the races codex.
Shared concepts of culture:
Religion: "Church of the Sacred Flame" The main religion of Gai'talar. Every disparate culture recognizes The Sacred Flame somewhere in their past and so it is considered the universal constant factor in Religion. The exact Nature of the Sacred flame is sometimes up to debate but most recognize it has an intention and is beneficent. Sometimes the Sacred flame picks agents to perform specific tasks in the world. ( See: speaker of the Sacred flame in magic concepts section. ) Differences have built up between the cultures regarding certain particulars of Doctrine due to each culture shaping their particular church through their saints and through their own cultural lens. Examples of this range from the Valperet thinking that each species has their own afterlife to the Lutrondae and Lontracant thinking their is a realm of punishment for wrong doers called " The cold deep." Some Sects have theological elements that others don't have and some sects are Species restricted or treat parishioners from other species and secondary. Unsurprisingly the Hesken founded the most egalitarian denomination with each race having equal standing and the belief in a unified afterlife. Their notions of morality don't flow from punishment or command so they incorporated a code of ethics separate from their sacred writings and have even called into question the conduct of their own saints. If they think a saint had a flaw they openly admit it while in many other denominations you are dissuaded from doing this. The Arrival of humans has upset some Denominations of the church of the Sacred Flame as they are outsiders from another universe so religious based prejudice is an issue. Humanity has made their own small branch of the Church of the sacred flame and incorporated elements of earth religions into it. Sometimes their is tension and disagreements between the establishment church and folk practitioners who have slightly different customs.
Saint: Saints are People known for their devotion to their religion On Gai'talar this term is preserved for people who do great things in the name of The Sacred Flame/ The light. Each species has a Cannon or set of Saints who did great things in their region usually before the cultures started mixing. Each Species Mostly learns about their own saints or the saints revered in the area they live. Not All people recognized as saints are loved by the Establishment of the Church.
EX: Some Saints like Saint Gerund Advocated the celebration of love in all forms even between other thinking species, which at the time was considered extremely controversial. Gerund Stated that Friendship, comradery and even love should not be restricted by species only by Consent. At the time of this writing friendships between species were considered as outlandish as Romances Between them. Saint Gerund was also know for his extreme brutality on the field of battle that contrasted with his preaching of kindness and caring in society. The Hesken However understand his Credo to mean " Be gentle with all during peacetime, but if someone declares you an enemy destroy them." Saint Gerund's species is in debate as He is revered by Hesken but all the writings on history stated he was Not a Hesken but never say what he was. No descriptions exist of Saint Gerund and when questioned firmly there is no proof that Gerund was male as is presumed. While Gerund's status as a saint is not in question very few churches mention him in sermons. While the Recent, Saint Vaarouge the fearless is Widely Lauded despite having fewer holy deeds and no writing at all to his name in comparison to Gerund.
Paladins: Knight priests in service of the church, despite multiple Denominations of the church existing their is only one Holy order of knights and they come from all species and are not beholden to any one sect. This has caused some tensions as each denomination tries to sway the Leaders of this holy army. This Army used to be part of the mage's guild, and formed when holy magic users congregated to share teachings and ideas and slowly became their own entity. Their ideology is more focused on service and less on influence so they often are rather uninvolved in politics. They gain most of their funds from the establishment churches who support them out of tradition and in hopes of gaining their favor.
Ik'sophant / NullSapiens: The term for any non saipeint animal. These animals are the non thinking base type and often considered the forerunners of the intelligent races. Each race has a corresponding Ik'sophant species that they hold dear such as Lutrondae being fond of normal sea-otters or the Alo holding Arctic foxes in high esteem in their culture. Ulvalter sometimes run with packs of wild wolves. Each culture has different relation to their Ik'sophant species: Lutrondae would be gravely insulted if you try to sell them otter pelts: Ulvalter will defend wolves as their own kin, Valperet don't think much about redfoxes at all and the Skit'ritch find rats to be little more than a nuisance. The terms are derived from the Viatorem language Nullsapiens meaning zero thought and ik'sophant from Sophant meaning thinking or wise being but negated by ik' which means not in the most widely used hesken language.
Ranihm/ ne'mode/ Race caste : The Race based caste system which some societies adhere to. This dictates that certain races are destined to fulfill certain rolls. Ex: Because of quick wit and nimble tongue Valperet are considered perfect for intellectual, administrative and mercantile rolls and are dissuaded from labour intensive jobs. Hesken with their amazing endurance and strength are considered good farmers, labourers and soldiers. Lutrondae and Skit'rtich are considered good sailors and fisherman, the downside to this system is that negative stereotypes occur such as Skit'ritch being considered sneaky and theiving since they are small and quiet, Valperet being greedy cheats who trick people into bad deals, or that Hesken are only good for dumb labour and combat. These stereotypes are often racially motivated and not necessarily accurate. The Skit'ritch don't steal at any higher rates then other species, but be better at it and Hesken of all class brackets are far more likely to be literate than other races. Valperet are no more likely to cheat than any other race but their salesmanship skills make them an easy target for accusations. Humans fall outside this hierarchy and this is another for of prejudice that they face.
Fra Velk: Anyone who actively rejects the Race Caste. This is consider a political label in most countries. It means Free person in Djarlendt. The term used to be used when slaves were set free by hesken warriors. Hesken culture has a deep abhorrence of slavery as Hesken were considered the best slaves if they could be controlled. This term is loaded with historical baggage in some countries and is well loved in others.
UlvalRasa: English equivalent of Ulvalrasa is " Going Berserk " This is the violent rage state that Ulvalter and hesken can enter when in combat or cornered. It is considered extremely Distressing to witness a hesken enter it as it is so unlike their usual gentle and friendly behavior. Also since hesken are stronger then Ulvalter, Hesken can do far more damage. This state can be triggered at will and controlled if the individual is trained properly. In rare cases other species can enter this state through training or magic.
VelkSjel ( Velk Syel )/ populame: Literally people soul. This concept is that of your cultural identity but is the term is meant as holding pride in your culture without denigrating the culture of another. It is a personal expression of your culture that you do not impose on others or allow others to impose upon you. Since the concept is so heavily centered on personal expression any harm you do to another person even if it is an expression of your culture is not considered VelkSjel. This concept was thought up by many species but the Valperet and Hesken words are the most popular. Not every society holds this ideal.
Joik/yoik, Evocation with the voice, shishral, Gra'jul: A type of singing that is the direct equivalent to Joiking as Practiced by the Sami people from earth. " As an art form, each joik is meant to reflect or evoke a person, animal, or place. " Wikipedia. Several Gai'talar cultures have this type of singing. Is often thought to be the origin of the magical practice of spirit singing or Vice versa. Among the Alo and the Fannock it is called: Shishral but no one knows why they use the same word as both languages had the term long before they had cultural contact. Hesken and Ulvaltar call it Gra'jul. Humans or other english speakers use the Sami term joik/yoik or call it "Evocation with the voice" The Lontracant species has this style of singing but has no special word for it. Sometimes people are unable to tell if someone is trying to spirit sing or are just Yoiking. Sometimes the Urullul is lumped into this type of singing but Hesken and Ulvaltar consider them to be completely different things. This has led to some places outlawing this type of singing because they mistakenly associate it with the Urullul which most species find disturbing.
Stutzel: A type of wrestling that is meant to be playful and fun to watch as well as a martial sport. Mostly done in small areas like pubs or backyards the two contestants hold a stick behind their back and push against each other with their chests, stomachs or shoulders and try to knock the other out of the ring. Humans often call it "Belly Bucking" because a similar sport existed on earth by that name. Stutzel is not confined to one species or gender. It is Hesken in origin but had spread to other cultures pre human contact so each culture may have their own rules for it.
Berfock: A Hesken sport that is akin to Sumo wrestling. Goal is to get opponent out of the ring or onto the ground. Can be achieved through brute strength or wit or a combination of the two.
Punchies/ spofist: Playful fist fighting. Can become rather rough. Almost every culture has sport by the same name. Spofist was one of the few pre human contact words or concepts that spread and was understood by the whole world. There are very few rules. The goal is to just playfully fight not knock the other person out or injure them. When initiating this game it is supposed to be clear this is play-fighting. That is the number one rule. Sometimes people use this as a prelude to mating or dating but this is not universal, there is no expectation that any Spofist match will turn romantic.
Thumb Wrestling: A game from earth in which you clasp hands and try to pin the other person's thumb with your own. Considered a children's game by humans it has become popular with bored sailors in dockside pubs.
Arm wrestling: While it existed on earth it also existed on Gai'talar since history began. Unlike Spofist there was no universal word to describe it. Is suprisingly popular with Hesken women as it is a strength based game they can still play while pregnant. ( Pregnancy is the few universal bars to women participating in sports on Gai'talar and games that can be played while pregnant are considered life savers to female sportsmen. )
Competitive net mending: While not quite a formal sport bored fishermen will race each other on how fast they can mend nets. People actually watch them and beyond all reason it is growing in popularity as a spectator sport.
Mace ball/ kruck co: A Hesken game in which clubs or maces are used to hit a a ball or stone back and forth. It is like a mixture of tennis and baseball. Started out as a game for soldiers it became popular as a way to train hand eye coordination.
Archery: Bow and arrow used competitively
Spear throwing: Spears thrown competitively, usually uses hunting or fishing style spears and not combat spears. Not Popular in cities due to lack of space.
Fencing: Competitive sword fighting. Name is used for sport fighting with every type of sword.
Brainoux/ zikrikik: A form of competitive poetry. The Valparet and Skitritch both came up with it independently of each other. While not Usually considered a sport it is a popular pass time that can draw big crowds. Is somewhat equivalent to a Rap Battle.
Parkour/ chetzenketch: A discipline using the environment or surroundings to move swiftly through a space. The only difference between Parkour from earth and the skitritch idea of chetzenketch is that chetzenketch has combat maneuvers and training built into it. Alo, sionact/valparet and Skitritch are considered well suited to this discipline due to their light weight and agility. Hesken on the other hand are not light in weight but have the agility to perform it but must be more careful in doing so as they are more likely to damage the environment they are trying to traverse. Hesken must train more to be accomplished at it. Humans also have to train for it and are not considered as naturally gifted at it. chetzenketch is considered a standard part of skitritch childhood as it prepares them for life at sea and for the foibles of skitritch architecture where jumping roof to roof is considered normal and little rope to walk or climb across are considered normal.
Fomendus: A Lutrondae game played under water in which a stone must be carried to a goal. Rules are like underwater football played in 3 dimensions. Only the otter like races play this game.
Gates: Magical gateways constucted by a long gone race. These are of various types and sizes and levels of complexity. These are usually found in Thethen ruins and are thought to have been constructed by the Thethen. No one living on gai'talar know how to work them, some organizations try to activate them while others figure out how to break or deactivate them.
Belt knife: Many Gai'talar cultures have a tradition of carrying belt knives. The knives can differ greatly due to culture and function. These knife types have many earth equivalents. In some town and cities Belt knives and Fire arms are restricted.
The Hesken prefer heavy bladed work knives similar to a Seax or Bowie knife. Men and women carry the same types. A male and female owned knife have little to no distinction. These knives are meant to serve both as tool and as weapon in emergencies. These can be passed down in families but are usually made by the owner in late childhood. Both boys and girls make their own blades as Hesken have a pretty egalitarian attitude. Non Hesken living in Hesken controlled areas are also allowed to make them as a right of passage.
The Alo carry smaller work knives similar to a Finnish Puuko men and women carry slightly different types differing mainly in decoration.
Fanock don't carry a standard type but most if not all carry some type of knife. Usually suited to whatever they wish to use it for.
Skit'ritch sailors all carry short bladed knives suited to maritime work. Families of Sailors will also carry them as a reminder of their family members at sea. A widow or widower will carry their own knife and that of their spouse should the knife be recovered. If both parents are lost at sea then the remaining children will inherit them if they are old enough to have knives.
Guns: Firearms have become more developed and wide spread. Often augmented with magic.
Stunners:Usually An electron thrower that can stun or numb the muscles of a target. though other methods of non lethal firearms are also called stunners.
Thermal ( weapon ) : A weapon that uses concentrated beams of heat. Comes in many sizes from hand held pistols to ship mounted cannons. Do no damage other than heat, if the target is insulated from extreme heat then the weapon has no effect.
Magical Focus: There are many tools used to focus and amplify magical energies. Allows for more efficient use of energy but not all magic users need them. Almost any object can becoeme one if properly modified. Here are a few.
Rod: A wood or metal rod that has been augmented to serve as a magical focus. Is favored by people who expect to have to fight using magic. It is Sturdy enough to be used as a striking or blocking implement.
Orb: A magical ball or Orb ( though it can be other shapes like a pyramid ) that levitates and moves with the users will. It can emit magical attacks and effects from it leaving the user to do something else with their hands. These are not as popular because of the mental effort and constant focus needed to control it. The benefits of it are the user can see through it and distance is pretty meaningless to orbs. They are usually strong enough that they are are near impossible to break. A full martial art focused around using an orb as a offensive and defensive tool in place of fists. The draw back is that some mages can send haptic feed back through the link connecting the user.
Wand: The classical magic wand. Is light and maneuverable but is the most fragile option so it is not as popular outside strictly academic institutions.
Imbued Knife: A knife that has been modified to channel and amplify magic. Is useful because it is both a tool for physical work and magical work.
Sword: Some mage knights imbue their swords to act as focuses so they can switch seamlessly between casting and swordplay. They are falling in popularity but are still around.
Staff: The traditional and oldest form of magical focus. Is versatile in that it can be used as a weapon, a tool and as a magic focus.
Cane: similar to a rod but made to act as a walking implement when not used in magic. Can and rod fighting techniques are a little different.
Ring: A ring used as a magical focus. Is not usual particularly powerful but is portable and concealable.
Knuckles: Bras knuckles modified to be magical focus. these are favored for fighters who mix magic into fist based martial arts.
Gauntlet/glove : A glove or armored gauntlet modified to be a magical focus. These are not as popular as they are harder to make them light. It take an expert artificer to make a simple pair of leather gloves act as a focus.
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